So I know it’s been ages since I’ve done a video game review on here, despite promising I would be more proactive in that regard. So today’s game is a classic from the mid 1990s. It appears to be some sort of text adventure created by the same designer that made the classic Apogee game BOPPIN.
The game is called COGIATI (which is probably one of those nonsense magic words like XYZZY or PLUGH). It promises the acquisition of a “transsexual gender inventory” which honestly doesn’t sound very epic, but I’m not too good to grind for unusual and rare items.
The game opens up with an admonition to “answer truthfully” to some questions that will follow, which I thought was cool because it reminds me of that fortune teller from the Avatar trilogy of Ultima games.
It’s kinda dated, but I do get a kick out of the non-traditional methods of character generation. Some of the questions seemed to lead to certain classes, even though they were kinda sexist:
And others that seemed to be pointing towards special super powers your eventual character may possess-
The thing is tho, the questions never seem to stop coming. No recognizable character development or progress is shown, and some questions seem irrelevant or morbid-
So then I finally get to the end of the questions, and instead of presenting a well-rounded character and a world to explore, I was presented with an ending screen:
What a ripoff, right? I go through all that and I get is a psych recommendation. I mean, it’s better than the endings of River City Ransom or Ultima Exodus on the NES, but still. It’s almost as disappointing than the ending of NARC where it tells you to become a cop-
So seriously, even if you’re somewhat of a completist when it comes to classic text-adventure games, you may want to pass this one up. There’s no plot to be seen, just endless grilling about your identity forever. Real life provides way more than that to spare.
I loved River City Ransom. Do not fuck with me.
The ending sucked tho. It’s almost not worth beating the last boss.